|
|
Summary
In this chapter, we were able to look at the InkEdit and InkPicture controls and also a few of the objects available to us, such as InkOverlay and InkCollector. They each offer various advantages and disadvantages depending on the type of application you are developing. You can use the InkEdit control for applications when text recognition is required, such as address text boxes, and use the InkPicture control for scenarios when you don't need text recognition, such as when you need to capture signatures. The objects are equally easy to use and share many of the same properties, making your decision on which way to develop a very easy decision. In Chapter 14, Tablet PC Full Screen Utility, we look at some of the hardware of the Tablet PC, including its special buttons and screen rotation.
|
|
| |